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| pneumatic (int32_t index, bool bPumpEnable=true) |
| Creates a new pneumatic object on the port specified by the parameter.
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bool | installed () |
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void | extend (cylinderType id) |
| extend a pneumatic cylinder
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void | retract (cylinderType id) |
| retract a pneumatic cylinder
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void | pumpOn () |
| Turn on the pneumatic air pump.
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void | pumpOff () |
| Turn off the pneumatic air pump.
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void | pump (bool state) |
| Set the pneumatic air pump to on or off.
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| device (int32_t index) |
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IQ_DeviceType | type () |
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int32_t | index () |
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void | init (int32_t index) |
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virtual int32_t | value () |
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int32_t | readDigitalPin () |
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int32_t | readAnalogPin () |
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uint32_t | status () |
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void | setPollInterval (int32_t value) |
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bool | pollValid (bool bSave) |
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Definition at line 26 of file vex_pneumatic.h.
◆ pneumatic()
vex::pneumatic::pneumatic |
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int32_t | index, |
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bool | bPumpEnable = true ) |
Creates a new pneumatic object on the port specified by the parameter.
- Parameters
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port | index to the brain port. |
bPumpEnable | optional parameter to enable or disable the air pump |
◆ extend()
extend a pneumatic cylinder
- Parameters
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◆ installed()
bool vex::pneumatic::installed |
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virtual |
◆ pump()
void vex::pneumatic::pump |
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bool | state | ) |
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Set the pneumatic air pump to on or off.
- Parameters
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state | true to turn on the air pump, false to turn it off |
◆ retract()
retract a pneumatic cylinder
- Parameters
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id | The cylinder to retract |
The documentation for this class was generated from the following file: